Ava Engine: Update 2

New Features


  • Object Pooling
  • Object Factories
  • Music & Sound Effects

I got Object Pooling done mostly on my own. I like my implementation, but I have some reservations I may talk about later in another post. Object Factories is a completely different story. I pretty much copy pasted code from a blog I found. I credited it in the source and the site claims its free to use. Factories involve some pretty heavy C and C++ coding. The site’s version uses void pointers in many places and some template coding. I might try to make some modifications to see if I can improve it. My Object Pool class employs variadic templates. I had never worked with those before, but it was more fun than annoying. I also finally got around to 2D sound support. I’m pressed for time so I’m cutting this off here, thanks for reading!

Leave a Reply

%d bloggers like this: